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Gardens of Tomorrow: Episode III Now Playing! |
Episodes 1 & 2 |
The Adventures of Thomas Brin started out as a single movie-making challenge from DVinfo.net. In fact, for that effort, the original 3-minute
short was awarded Outstanding Visual Effects!
We did not intended to create an iconic science fiction serial (okay, here's our marketing bravado once again). We embarked on the movie-making challenge for several reasons: to experiment with new videography techniques, to learn new software, and to broaden our content-creation production horizons. Up until this movie short challenge, the only video projects we've worked on were non-fiction, natural-history-based projects. We looked at this process not as a contest but, in the true spirit of the challenge, an opportunity to step out of our comfort zone and force ourselves to learn. So, with that in mind, we decided to produce a fictional piece. Jeff's two favorite fictional movie genres are romantic comedy and science fiction. Not wanting to force our actors and crew to attempt a possibly cheesy 3-minute romantic comedy, he decided to do something more ridiculous--shoot a SciFi movie short. This, of course, created all sorts of technical challenges since most SciFi has some degree of VFX (visual effects). |
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Jeff had always wanted to learn how to shoot and key green/blue screen scenes, so he took it to the logical extreme and decided to shoot most of the 3-minute short in front of the green screen. The crew had
absolutely no experience working with green screens. But that didn't stop them from deciding to shoot 15 scenes in front of the green screen, each requiring a different CGI image and/or animation. It was supposed
to be a challenge after all!
Of course, the next challenge was to learn how to do CGI (computer graphic imaging). Jeff had experience coding software but no experience creating 3D scenics or animations. He decided that this was a great opportunity to begin learning that process as well. So, 2 days before the theme of the DV Challenge was announced, he downloaded a fully-functioning demo version of Cinema 4D. He worked with it for about 7 hours, trying to get the basic idea of wireframe modeling. The only problem was that he could not save any of his work since it was a demo version. Not wanting to spend over $2000 for the full package, Jeff looked for an alternate 3D modeling software package and stumbled upon DAZ Production's Bryce software. It cost $99 and that made him happy. |
So, when the Challenge theme was announced on Thursday morning, July 7, 2005, Jeff spent a little time thinking about a story line then started to create wireframes for the scenic backgrounds that would be used for
the green screen scenes. By the end of the challenge, he had created 13 static scenics and 2 animations. His workstation was on all night, every night that whole week rendering frames for the scenics. In between
renderings, he worked on editing.
Gardens of Tomorrow: Episode 1 is the outcome of that first challenge. Of course, the version available today on thomasbrin.com is a "Director's Cut"--a fully realized version with errors corrected and small changes made from the original version submitted for the contest. |
Everyone involved in producing the first episode had a great time. On the first day of shooting, we spent about eight hours in total acquiring our footage. Some of the highlights from that day include the wonderful catering and
craft services provided by Jeff's wife April. Not only was lunch fantastic, but she brought a five-pound box of blueberries to the set. Five of us consumed the entire box in less than five hours. Jeff had almost
two pounds of berries himself!
So, how did this 3-minute movie short for a simple challenge grow into the Adventures of Thomas Brin? Well, when the following DV challenge was announced, Jeff wanted to continue exploring VFX techniques. So, he decided to create Part II (now called episode 2) of Gardens of Tomorrow and push the limits of his VFX knowledge. From there, it was a small step making it into a web-based vodcast series. Many people expressed their appreciation for the aesthetic of the Thomas Brin shorts. So, we decided to turn it into a video podcast series, making it available exclusively on the Internet. |
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Episodes 3 & 4 |
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By December 2006, the Adventures of Thomas Brin had been downloaded 1.2 million times (episodes 1 & 2 combined). This meant that our cutting-edge, episodic vodcast cinema
series had reached a tipping point--the point were the next episode would either push us into a higher level of Internet awareness, or simply push the series into oblivion.
So for Episodes 3 & 4 (E3 & E4), we knew we had to up the ante; we knew we had to concentrate on those areas of production where we fell woefully short in the first two episodes. |
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Of course, there were lots of areas to focus on. The first two episodes were shot as part of an Internet, short-form movie challenge. There were strict time guidelines to follow and we had to incorporate a specific theme into each episode.
Since we had only 8 days to script, shoot, and post-produce each of those episodes, we did not have the luxury to spend time on achieving proper lighting angles, blocking, cinematography, or even directing the actors. Fortunately, we have
talented actors who managed to create believable characters with little direction.
To be honest, even if we had had more time, we did not know much about the various skills required to shoot compelling, good-quality movie shorts. So, our two main goals in the first two episodes were to learn basic green screen techniques and VFX animation. To help us increase the overall quality of the series, we decided that E3 & E4 would not be entered into any challenges. This gave us the time we needed to focus efforts on improving our entire suite of production skills. |